Ultra FastText for Blitz3D (+Unicode)

Blitz3D Forums/Blitz3D Userlibs/Ultra FastText for Blitz3D (+Unicode)

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Yes - latest drivers.
I'm personally not bothered about font-smoothing.
But I would like to see AnitAliasing properly implemented across the board on all graphics cards; my last one did it, this one doesn't.
It would be nice to have e.g. characters in a 3D app whose sholders slope properly, and dont go down like steps.