Cobra3D might be coming as soon as May.
I'm predicting a stampede of Blitzers to Large over there and snaffle it - even if it means they carry on using Blitz.
Cobra3D has lots of 'built-in' stuff - Cobra water (you can do things like simulate raindrops hitting water - ie ripples) - built-in blur - trail effects - customisable 3D trees - more built-in primitives than the usual cube, sphere, cone - skybox - might have particles too - shadows - stuff, more stuff, etc.
So much excitement to take in - I swear on the eve of its release I won't have a dry night.
I'm predicting a stampede of Blitzers to Large over there and snaffle it - even if it means they carry on using Blitz.
Cobra3D has lots of 'built-in' stuff - Cobra water (you can do things like simulate raindrops hitting water - ie ripples) - built-in blur - trail effects - customisable 3D trees - more built-in primitives than the usual cube, sphere, cone - skybox - might have particles too - shadows - stuff, more stuff, etc.
So much excitement to take in - I swear on the eve of its release I won't have a dry night.