Yes, that seems to be right.
The syntax of retI is: retI%( int% )
Int% must be a handle to something, but i don't know what the function returns. It is used to set a texture:
BBSetTexture( stage, retI( TextureBuffer( texture ) + 12 )
The syntax of retI is: retI%( int% )
Int% must be a handle to something, but i don't know what the function returns. It is used to set a texture:
BBSetTexture( stage, retI( TextureBuffer( texture ) + 12 )