Sprite Candy Users

Blitz3D Forums/Blitz3D Programming/Sprite Candy Users

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Well I use this code snippet (replace HUD_1 with whatever name you've called your hud);

;RESCALE HUD TO CURRENT SCREEN RES
HUD_SetScale ( HUD_1, Float(GraphicsWidth())/640,Float(GraphicsHeight())/480 )
HUD_Position (HUD_1, -HUD_GetX ( HUD_1 ) , -HUD_GetY (HUD_1 ) )

HUD_Update()