BlitzMax 3D Solved

Miscellaneous Forums/General Discussion/BlitzMax 3D Solved

Awww Evak [edit] Adrian T? [/edit], I've been wanting to mention Flow for a while haha.

Yes it's coming on quite well although as said, its around 4 months away from release. We've got a good team going this time round.

Lina is an excelent coder who is coding the Library. It's been done so that in Max, its as close to Ogre as possible- to the point where you can use most of the ogre manual to use the wrapper. The speed is pretty impressive and integration with Max is nice too. Some features lacking from Max have made some things hell mind.

Leadwerks: IMO, I'd like to have Blitz3D functionality, hence the whole EasyFLOW idea- but there are advanced programmers who want more, like shaders and DX9 features. I will use these too, but Blitz3D simplicity seems to be a must for quick prototyping- which covers more than just your "newbie" programmers- it includes pro's who just want to visualise.