Unable to Convert from 'TMesh' to 'Int'

BlitzMax Modules Forums/MiniB3D/Unable to Convert from 'TMesh' to 'Int'

verfum, what bradford6 means about cubes is that we can test your code easier if there are no loadable files in it. Just edit in the code above: change "mesh\box.b3d" for a cube, so we can test it on our computers.