Unable to Convert from 'TMesh' to 'Int'

BlitzMax Modules Forums/MiniB3D/Unable to Convert from 'TMesh' to 'Int'

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Sorry, here you go, I'll try and replace the model to a sphere in the mean time.
Strict

Import "minib3d.bmx"

Local screenX:Int=800,screenY:Int=600

Type TPlayer Extends TEntity
	Field model:TMesh

	Method CopyEntity:TPlayer(parent_ent:TEntity=Null)

	End Method
	
	Function Create:TPlayer(file$)
		Local ent:TPlayer = New TPlayer
		ent.model = LoadAnimMesh(file$)
 		ent.EntityListAdd(entity_list)
	End Function
	
	Method Update()
			
	        TurnEntity model,0,0,+5
		
	End Method
	
End Type

Graphics3D screenX,screenY,32,0

Local light:TLight=CreateLight()

Local alan:TPlayer=TPlayer.Create("meshes\box.b3d")

While Not KeyHit(KEY_ESCAPE)
	UpdateWorld
	RenderWorld
	Flip
Wend