Unable to Convert from 'TMesh' to 'Int'

BlitzMax Modules Forums/MiniB3D/Unable to Convert from 'TMesh' to 'Int'

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No I think you missunderstand, I'm updating the TPlayer entity within the Update Method, not outside of the Player Type, the example you have given above works fine, thats how I started, it's only since I've Extended my TPlayer and TBullet etc. from the TEntity and placed the moving and rotating commands within the Method Update(), it's only since then I've come across this error message.

How do you attach code to these message btw? I'll attach it so you can see properly.