3dsmax and b3d animation

Blitz3D Forums/Blitz3D Programming/3dsmax and b3d animation

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The B3d Viewer finds all animated children under the Scene Root and animates them manually (in a similar manner to REJLA's example). The best way to export a skinned mesh, is to hide everything but a single skinned mesh, uncheck Scene Root and uncheck B3d Extensions. Then you won't have to use FindChild, and loading animation sequences etc. will work as expected.

-Pudding