InnoSetup will install for all users,
what does this mean precisely? It doesn't install multiple copies right? You just mean whoeever plays it gets config files (and I presume high score files) made just for them?Well yeah the email I got and the MS thread about seems to say there is a common data folder you can put stuff in. I guess then you have to make the file accessible for everyone...
Flameduck has a good point. If your game isn't running in adminstrator mode I guess it can't change the file rights to Everyone? This would need testing.
Weird how JazzieB's system it's fine and not on GFK's. Could it be due to different versions of Vista as there are a few? Or maybe it's just down to how it's installed. Maybe JazzieB needs to do Indiepath's generic non-Blitz non-installer test?
Tim. Did you change file persmission with the shell script or by right clicking the file? Also did you do this when in the Admin Account? Would it let you change permissions in the other account I wonder?... So the long and short of your test was that no matter which account you wrote the file in, it could be READ in the other account but not WRITTEN. I'd have assume Admin account could write but obviously that's not the case.
I'll be so pleased when this is done and built into my framework. I'm going to do this:
- Use Shared data folder for ini settings and global high scores, and figure out a way to make it accessible to everyone.
- Use users folder to store their own profile in (for game progress and current score etc). Hmm, mind you I'll need to store a list of available users in the Shared Data folder too...