B3D Animation ?

Blitz3D Forums/Blitz3D Programming/B3D Animation ?

I had a similar problem in the game i'm creating.
I found the answer in the forums


load the b3d file
find the child with the same name as the name of the mesh you had in Max and animate that child

The code bellow is an example of how it works

player=LoadAnimMesh("player.b3d")
playeranim=FindChild(player,"Box01")
Animate playeranim


the Box01 child is the name that the mesh had in Max