Is there an easy way to create a DLL for Blitz3D to allow it to use OpenGL and OpenAL? I suppose not, but I don't fancy the idea of being limited to making games for Windows, and I'd like to hold off on buying BlitzMax.
Portability
Miscellaneous Forums/General Discussion/PortabilityThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.