Vista compatibility - fuss over nothing?

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The sound works well with Blitz3d in Vista for me ( with generic motherboard sound chip).
I only got some critical problems (in my Blitz 3d projects in Vista) with the "SetBuffer textureBuffer(tex)" and "Cleartexturefilters" commands ( I had to not using them ) and some minor problems with alpha blending colors with my sprite based black smoke effect.
The GPU was a Geforce 7900 GS.