Something like (untested):
Local scale:Float = 0
Local angle:Float = 0
Local img:tImage = LoadImage("pic.png")
Repeat
scale:+0.01
If scale > 1 then scale = 1
angle:+10
angle = angle Mod 360
SetScale scale,scale
SetRotation Angle
DrawImage img,x,y
Flip
Until scale >= 1