Making, Selling, and Thinking Indie Games. draft 1

Miscellaneous Forums/General Discussion/Making, Selling, and Thinking Indie Games. draft 1

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Well I just tried out MCF: Ravenhearst and I can see why the MCF games are so successful. It's a really great game and it gets you enthralled in it, then the 1 hour demo time runs out. The object find part of the game is a bit tedious but apparently most people find it fun.

If you can make a game that people get into and the 1 hour time runs out and people are like WTF!...I wanna keep going! Then you're in like Flynn!