People read the parts that were important to their job. The programmers read about the programming related things, the artists, read about the art. The level designers about the level design and so on and so on.
Few people read the whole thing, but that should be expected.
Why would the programmers read the story? Other than if it interested them.. (Most of the doc was the story outline.. I hate to see the story bible for that game...)
Few people read the whole thing, but that should be expected.
Why would the programmers read the story? Other than if it interested them.. (Most of the doc was the story outline.. I hate to see the story bible for that game...)