Ultra FastText for Blitz3D (+Unicode)

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Thanks MixaliV, I'll try to work it out.

Most CJK fonts are 90' rotated, and many are incomptable with standard, so it need other workouts, thanks very much.

You are right, as I thinnk it's some problem related with Windows handling the font, for example:

1.UnicodeFont0=LoadFont("media\mshei.ttf",25)
Works, but 90' rotated.

2.UnicodeFont0=LoadFont("MS Hei",25)
Can't work, system displays default font, so font it's not loaded.

2.UnicodeFont0=LoadFont("@MS Hei",25)
Works, but 90' rotated.

Anyway thanks for this GREAT library. very powerful and useful.