Notes on this release:
There is a new separate Unicode UTF-8 version. My intention was to integrate unicode in this release, but there are still some issues that need to be solved.
So, here is a new unicode test build based on 0.8.87: http://www.fungamesfactory.com/download.php?get=IDEal_Unicode_0.8.87.exe
Please state that you are using the unicode build if you are going to report any bugs with it, or better report them in this thread: http://fungamesfactory.com/forum/index.php?PHPSESSID=1828f6746c80e9196b376e7a726057e9&topic=24.0
Note: Blitz3D can't display unicode UTF-8 strings with the built-in text command, but you can use it with external programs or libraries, like the MixailV's excellent FastText library:
http://www.blitzbasic.com/Community/posts.php?topic=68216
2. Userlibs editor - currently you can only enable / disable userlibs... in the next release you will be able to actually edit the user libraries and to create one from your files.
'Edit Userlibs' command is by default located in the compile menu
3. Projects system is still the same. Only bug fixes in this release. I must rewrite a lot of code to implement new features and to remove certain limitations in the projects system, and that may cause new bugs. So, I decided to release this version as a stable release before any major changes to the code. In the next major release you will be able to close / hide individual project files, to use absolute paths ( to remove the need to copy files to the project's (sub)folder ), to use same file in more than one open project etc...
6. Strict on/off toggle button... you can find it also in the compile menu as a checkbox. If you switch to a layout saved in a previous version, toggle button will disappear from the toolbar. In that case, you can add it to the toolbar again manually ( in the customize mode ).
4. One example of using /L: command line switch: IDEal.exe /L:100 MyFile.bb /L:200 MyFile2.bb will open MyFile1 with focus on line 100 and MyFile2 with cursor on line 200.
5. Insert FilePath - will insert file with relative path... if you want to insert only filenames, you can do that by drag-dropping files from the File Explorer to the editor.
There is a new separate Unicode UTF-8 version. My intention was to integrate unicode in this release, but there are still some issues that need to be solved.
So, here is a new unicode test build based on 0.8.87: http://www.fungamesfactory.com/download.php?get=IDEal_Unicode_0.8.87.exe
Please state that you are using the unicode build if you are going to report any bugs with it, or better report them in this thread: http://fungamesfactory.com/forum/index.php?PHPSESSID=1828f6746c80e9196b376e7a726057e9&topic=24.0
Note: Blitz3D can't display unicode UTF-8 strings with the built-in text command, but you can use it with external programs or libraries, like the MixailV's excellent FastText library:
http://www.blitzbasic.com/Community/posts.php?topic=68216
2. Userlibs editor - currently you can only enable / disable userlibs... in the next release you will be able to actually edit the user libraries and to create one from your files.
'Edit Userlibs' command is by default located in the compile menu
3. Projects system is still the same. Only bug fixes in this release. I must rewrite a lot of code to implement new features and to remove certain limitations in the projects system, and that may cause new bugs. So, I decided to release this version as a stable release before any major changes to the code. In the next major release you will be able to close / hide individual project files, to use absolute paths ( to remove the need to copy files to the project's (sub)folder ), to use same file in more than one open project etc...
6. Strict on/off toggle button... you can find it also in the compile menu as a checkbox. If you switch to a layout saved in a previous version, toggle button will disappear from the toolbar. In that case, you can add it to the toolbar again manually ( in the customize mode ).
4. One example of using /L: command line switch: IDEal.exe /L:100 MyFile.bb /L:200 MyFile2.bb will open MyFile1 with focus on line 100 and MyFile2 with cursor on line 200.
5. Insert FilePath - will insert file with relative path... if you want to insert only filenames, you can do that by drag-dropping files from the File Explorer to the editor.