Making, Selling, and Thinking Indie Games. draft 1

Miscellaneous Forums/General Discussion/Making, Selling, and Thinking Indie Games. draft 1

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can't knock down a brick wall with eggs. Try throwing something stronger at it. Like detailed examples.



If you're going to dismiss the advice of several experienced developers then really, that's your choice. Believe it or not the advice was well intentioned - we are trying to help. I don't think the onus is on us to convince you.

Go ahead and make your games. Prove us wrong.