I don't have a solution yet, other than putting up with FreeAudio and a 1-second lag when playing sounds - which let's face it, is no solution at all.
I'm hoping OpenAL sorts it, but the lack of a Vista box (of my own) to test on is proving problematic. I have to hike half way across town to get access to a Vista system, and as I said in another thread, I had awful problems getting Blitzmax/BLIde up and running on Vista, to the point that I gave up.
I'm hopefully going to get another shot at testing my game in Vista by the weekend. I'll post back here when I have news.
I'm hoping OpenAL sorts it, but the lack of a Vista box (of my own) to test on is proving problematic. I have to hike half way across town to get access to a Vista system, and as I said in another thread, I had awful problems getting Blitzmax/BLIde up and running on Vista, to the point that I gave up.
I'm hopefully going to get another shot at testing my game in Vista by the weekend. I'll post back here when I have news.