I possibly will do that, add a bit more to the gameplay - currently the player is a little underpowered I think, there should be times when the player is able to feel quite powerful so I may add some kind of magic ability or additional attacks. In particular there are some rooms which have loads of creatures which currently the player is better off running away from rather than fighting - I should probably make the character able to take on the enemies in these rooms more easily.
EDIT - I may make it so that rather than using up the player's score a magical attack mode which might last for the duration of a number of seconds uses up one of the players 'swords'.
EDIT 2 - I just played around with giving the player an additional ranged/magical attack which uses up a 'sword' powerup in the player's position - seems to work quite well. Will test more tomorrow night.
EDIT - I may make it so that rather than using up the player's score a magical attack mode which might last for the duration of a number of seconds uses up one of the players 'swords'.
EDIT 2 - I just played around with giving the player an additional ranged/magical attack which uses up a 'sword' powerup in the player's position - seems to work quite well. Will test more tomorrow night.