Making, Selling, and Thinking Indie Games. draft 1

Miscellaneous Forums/General Discussion/Making, Selling, and Thinking Indie Games. draft 1

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No more than having. Say. Advanced painting knowledge. Or Advanced cooking knowledge.

Give me one example where knowing what can be done isn't enough, where knowing how to do it is enough. Obviously we are making the assumption that you aren't the one coding the game.

I mean. Obviously if you are coding the game having coding knowledge will make the difference between success and failure. That is independant of the design.