Well for a start if you take the "Flip" out of your code, nothing is Drawn and my canvas still has its original stuff on it, OK so the flip is just acting as a "Draw the stuff" command.
But I was trying to draw onto of a canvas that already has stuff on its frount buffer. That had been drawn by another application, and the "Flip" is well... fliping.
Its not important though, as, as you said. Your code is doing what I want, it just doesnt work with what I wanted.
But I was trying to draw onto of a canvas that already has stuff on its frount buffer. That had been drawn by another application, and the "Flip" is well... fliping.
Its not important though, as, as you said. Your code is doing what I want, it just doesnt work with what I wanted.