Making, Selling, and Thinking Indie Games. draft 1

Miscellaneous Forums/General Discussion/Making, Selling, and Thinking Indie Games. draft 1

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Is there anyone with that title who didn't either code his/her way there or happen to have a parent who was a personal friend of Hiroshi Yamauchi?
Neither Daniel Irish (Relic) or Chris Avellone (Interplay, now Obsidian) ever worked as a programmer (and would probably resent the implication that they did). Just to name two that immediately spring to mind as having designed/produced some of the most critically acclaimed games ever.