I'm making a 2D "bones" library for Bmax too. It's been fully functional for some time but I want to add some features to it yet (and the editor is very basic right now).
I did it bitmap based too and I think the result is quite satisfactory. Although it uses FK only for editing (I left IK out to make it simpler)
You can check it working at
http://youtube.com/watch?v=w3nwkXJIOTk (editor)
and
http://youtube.com/watch?v=TvCwB_UlOe4 (ingame)
if you want to drop me an email I'll be happy to answer any question you have about it or hear about your approach; I'm sure mine has a lot of room for improvements :)
bye,
I did it bitmap based too and I think the result is quite satisfactory. Although it uses FK only for editing (I left IK out to make it simpler)
You can check it working at
http://youtube.com/watch?v=w3nwkXJIOTk (editor)
and
http://youtube.com/watch?v=TvCwB_UlOe4 (ingame)
if you want to drop me an email I'll be happy to answer any question you have about it or hear about your approach; I'm sure mine has a lot of room for improvements :)
bye,