Yes, however it is just another way of doing the same.
So you can use a type to store the images until you've created all players/enemies etc. After that, this type can be released.
But it doesn't really matter which method you choose, I suppose. The bank thing should work the same.
The advantage of using Banks is that they can be passed as a parameter to the function. Then again, with Types, the functions don't need a parameter, because you can find the images with First/Last/Before/After/For Each from within the function.
So you can use a type to store the images until you've created all players/enemies etc. After that, this type can be released.
But it doesn't really matter which method you choose, I suppose. The bank thing should work the same.
The advantage of using Banks is that they can be passed as a parameter to the function. Then again, with Types, the functions don't need a parameter, because you can find the images with First/Last/Before/After/For Each from within the function.