The commands use whatever driver you have specified in the setgraphicsdriver command. Default is DX driver.
Personally, I would use drawoval but, depending on the task and fi you're trying to squeeze every ms out of the process, might use multiple images from the same texture using SetUV. Could be OTT but search using 'setuv' if you're interested.
Personally, I would use drawoval but, depending on the task and fi you're trying to squeeze every ms out of the process, might use multiple images from the same texture using SetUV. Could be OTT but search using 'setuv' if you're interested.