The casual game market is mostly women aged 40-60 who like travel, pets, and gardening.
You can lump indie developers into 2 categories. The talkers and the doers. If you're considered a talker and you write an article about how to make a game, then the doers are gonna get offended and say "how dare you!?". While there is some value to that response, it's a tad egotistical. Especially on these forums where everyone is generally in the same boat, rowing to the same successful game paradise.
It's the talkers you have to watch out for though. Anything super cool, groundbreaking, and exciting will come from that crowd. =P
You can lump indie developers into 2 categories. The talkers and the doers. If you're considered a talker and you write an article about how to make a game, then the doers are gonna get offended and say "how dare you!?". While there is some value to that response, it's a tad egotistical. Especially on these forums where everyone is generally in the same boat, rowing to the same successful game paradise.
It's the talkers you have to watch out for though. Anything super cool, groundbreaking, and exciting will come from that crowd. =P