Well, I'm pretty sure you're still basing all of your opinions off of a very outdated concept of what Lisp is and what it is capable of. I remember in another thread you thought that Lists were it's sole data type, and that hasn't been true for I dunno, 30-40 years or more.
I agree that some things can take longer in Lisp - but the real reason for that is just a sparse selection of libraries for most "common programming tasks" and the sole reason for that is that the Lisp community is just not large enough yet. I should add, that's probably the sole reason I or any other proponent of Lisp take the time to promote it.
Calling it backwards though, is ridiculous, as each year more and more of the popular languages get another feature or two Lisp has had for years.
I'd recommend the OP to check it out if he's looking at expanding his programming horizons. Although, of course, C or C++ are more logical choices for straight up game programming.
I agree that some things can take longer in Lisp - but the real reason for that is just a sparse selection of libraries for most "common programming tasks" and the sole reason for that is that the Lisp community is just not large enough yet. I should add, that's probably the sole reason I or any other proponent of Lisp take the time to promote it.
Calling it backwards though, is ridiculous, as each year more and more of the popular languages get another feature or two Lisp has had for years.
I'd recommend the OP to check it out if he's looking at expanding his programming horizons. Although, of course, C or C++ are more logical choices for straight up game programming.