RotateEntity problem

BlitzMax Modules Forums/MiniB3D/RotateEntity problem

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Hi,
I am experiencing some problems with RotateEntity. Does it have issues like TurnEntity?
When I load a simple model of a barrel, If I apply RotateEntity with pitch,yaw and roll values, the model becomes deformed.
 RotateEntity 50,50,50 

If I use only two values (like only pitch and yaw, or pitch and roll), It works ok, like b3d.
Just repporting this issue. Minib3d is great, I love it.