BlitzMax is working fine for me for easy porting between Linux and Windows. I'm developing in both at the same time, in fact!
Just be sure to have your file paths all written with the write case :)
For the larger applications like games it is important to keep in mind that Linux has some fancy desktop application standards that are not handled automatically by BlitzMax or its IDE. (Packages, .desktop files and the like are very good things to have, but as far as I know so far they must be created manually here).
Of course, if you are having a problem there... have you double-checked that all the dependencies are met? Recompiled all the modules? What distro are you running?
Just be sure to have your file paths all written with the write case :)
For the larger applications like games it is important to keep in mind that Linux has some fancy desktop application standards that are not handled automatically by BlitzMax or its IDE. (Packages, .desktop files and the like are very good things to have, but as far as I know so far they must be created manually here).
Of course, if you are having a problem there... have you double-checked that all the dependencies are met? Recompiled all the modules? What distro are you running?