Thanks guys (and/or gals) setcolor was the ticket. I'm using setcolor to set colours for the stars in my paralax starfield, that's simply created through a "startype" that plots points in given colours.
Is there perhaps a more pratical way to do this in order to avoid having to call the setcolor for every sprite?
Is there perhaps a more pratical way to do this in order to avoid having to call the setcolor for every sprite?