kronholm: Becouse this, you have to set the timeouts. But with Stream.RecvAvail() you can check faster for new packages. Normaly, the networkstuff have to put in a parallel thread to the game/server, but this is actually not possible with BMax I've heard.
Synctus: hehe, ok, have fun :)
cu olli
Synctus: hehe, ok, have fun :)
cu olli