Passing a blitzcommand through a string

BlitzMax Forums/BlitzMax Programming/Passing a blitzcommand through a string

Alright thanks brucey (seems like you keep answering my questions haha). That's what I've done initially, but I had hoped it was possible to not have to do that. See I'm trying to write a gui for a gui so to speak, where you can create new windows etc. inside of the 'game'. When you create a button you're asked to type in the command to execute - but I guess since it's not possible to pass the actual commands the user writes here, the user will have to modify the sourcecode by hand and make the proper selects. /sigh