LUA - CheckString

BlitzMax Forums/BlitzMax Beginners Area/LUA - CheckString

Hello.

I'm having the same problem.
I have find a solution that seems to work correctly.

Use:
Local MyString:String = luaL_checkstring( scriptEnv.m_lua_state, 1)


or

Local MyString:String = String.FromCString(luaL_checkstring(scriptEnv.m_lua_state, 1))

This last is the same as the code for the function CheckString(). But its work and If I use the function not work.