I cant speak for any others than Fragmosoft you can import pretty much any type of model into it and export it to B3D.
B3D doesn't support the physique modifier for bones, but to me its easier to use than skinning, so I export it from Max as an SMD (Half life format) import into Fragmotion and then export as a B3d and it works perfectly. You can also convert to MD2 which has been very helpful to me.
Its a fantastic program that is very cheap.
B3D doesn't support the physique modifier for bones, but to me its easier to use than skinning, so I export it from Max as an SMD (Half life format) import into Fragmotion and then export as a B3d and it works perfectly. You can also convert to MD2 which has been very helpful to me.
Its a fantastic program that is very cheap.