you could use gdi,for small 2d games,it does the job! i built a breakout game years ago with it,and was surprised it played really smooth.
im a sucker for c++ and find it easier than plain old C,as it helped me build classes around the game (bitmaps,sound etc)
im a sucker for c++ and find it easier than plain old C,as it helped me build classes around the game (bitmaps,sound etc)