well,im a few days late on this one,i have been playing around with a few languages,c#/c++ and managed/unmanaged directx, demo of blitzmax, darkbasic, to name but a few
really made a go at blitzmax by reading the cracking tutorials located on this very server. and eventually plumped for blitzmax,so i bought it :-]
im not new to the blitz language,i actually picked blitzbasic up from a cover disc years ago.
while playing around,i found that i didnt need the more complex side of the directx api,and directx7 support is enough for me,and i have noticed the wealth of modules for other 3d engines,so if i need 3d,i imagine that it wont be too hard to hook up blitzmax with them.
the only downside is that the ide isnt great, id imagined (prematurely) that after purchasing blitzmax there would be a vast improvement,but there isnt
its no worry really,after lurking on the forums,i found a few links to other ides which may suit my needs
really made a go at blitzmax by reading the cracking tutorials located on this very server. and eventually plumped for blitzmax,so i bought it :-]
im not new to the blitz language,i actually picked blitzbasic up from a cover disc years ago.
while playing around,i found that i didnt need the more complex side of the directx api,and directx7 support is enough for me,and i have noticed the wealth of modules for other 3d engines,so if i need 3d,i imagine that it wont be too hard to hook up blitzmax with them.
the only downside is that the ide isnt great, id imagined (prematurely) that after purchasing blitzmax there would be a vast improvement,but there isnt
its no worry really,after lurking on the forums,i found a few links to other ides which may suit my needs