a dll=dynamic link library That is a set of functions that can be called from a windows executable. I suppose it is some form of executable itself, only the functions have a standard calling method.
http://en.wikipedia.org/wiki/Dynamic_link_library
Windows has a lot of standard dll's. DirectX uses dll's. And you can write dll's yourself with for instance c++.
A userlib is a .dll that can be called from Blitz. You need to supply a .decls file yourself that defines what function the dll contains.
http://www.blitzbasic.com/sdkspecs/sdkspecs/userlibs_specs.txt
The archive has a userlibs section:
http://www.blitzbasic.com/codearcs/codearcs.php?cat=14
Tokamak is a physics library, that allows you to more easily add physics to your game, such as gravity, collisions, pushing objects etc.
http://www.freewebs.com/sweenie/
http://en.wikipedia.org/wiki/Dynamic_link_library
Windows has a lot of standard dll's. DirectX uses dll's. And you can write dll's yourself with for instance c++.
A userlib is a .dll that can be called from Blitz. You need to supply a .decls file yourself that defines what function the dll contains.
http://www.blitzbasic.com/sdkspecs/sdkspecs/userlibs_specs.txt
The archive has a userlibs section:
http://www.blitzbasic.com/codearcs/codearcs.php?cat=14
Tokamak is a physics library, that allows you to more easily add physics to your game, such as gravity, collisions, pushing objects etc.
http://www.freewebs.com/sweenie/