I'm happy. BlitzMAX is pretty close to the perfect prodict as far as I'm concerned. It's extendible, flexible, fast, cross-platform and it works.
With a more productive IDE, a cross-compiler and better 3rd party product integration (I'm thinking particularly of SpeedTree/Grass and PhysiX) - BlitzMAX just might deliver on Brooks' Silver Bullet.
With a more productive IDE, a cross-compiler and better 3rd party product integration (I'm thinking particularly of SpeedTree/Grass and PhysiX) - BlitzMAX just might deliver on Brooks' Silver Bullet.