I would like to know this as well, the networking system of BlitzMax doesnt seem to be well documented. Is there a demo that shows a server/client system using sockets etc.
Blitz3d and Blitz+ had simple connection commands that were easy to follow and use the new system seems overly complicated.
Blitz3d and Blitz+ had simple connection commands that were easy to follow and use the new system seems overly complicated.