er. i dont know if i asked the right question. sorry.
what i am trying to do is evaluate the suitability of b3d as a development platform for my project's needs in comparison to other engines, by talking about how they render things - the pros and cons of octrees in internal / external scenes etc. i didnt mean the commands available to the user, more like whats going on under the hood.
basically, i need to find out if b3d was actually the best thing i could have chosen for the project. it doesnt matter if it wasnt, i just need to find out either way.
thanks,
neil
what i am trying to do is evaluate the suitability of b3d as a development platform for my project's needs in comparison to other engines, by talking about how they render things - the pros and cons of octrees in internal / external scenes etc. i didnt mean the commands available to the user, more like whats going on under the hood.
basically, i need to find out if b3d was actually the best thing i could have chosen for the project. it doesnt matter if it wasnt, i just need to find out either way.
thanks,
neil