No CopyImage

BlitzMax Forums/BlitzMax Beginners Area/No CopyImage

It's transferring it from video ram over the graphics bus to main memory, turning it into a pixmap, and then turning it back from a pixmap to a image, sending it all back over the graphics bus into video memory. That's not exactly a fast alternative and if anything is surely slower than:

DrawImage
GrabImage
DrawRect (over the affected area only)

That keeps it all in video ram and will be much faster than involving pixmaps.