Neither Graphics() or GLGraphics() allow me to use any Max2D functions.
This is basically my setup:
I guess all I really want to know is where I can find out
how to replace setblend, cls, flip, etc with their pure
OpenGL counterparts. Anyone?
This is basically my setup:
Framework BRL.GLMax2D Import BRL.Random SetGraphicsDriver GLMax2DDriver() GLGraphics 800,600, 1
I guess all I really want to know is where I can find out
how to replace setblend, cls, flip, etc with their pure
OpenGL counterparts. Anyone?