Land generator for my game - please criticize

Miscellaneous Forums/General Discussion/Land generator for my game - please criticize

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Neither Graphics() or GLGraphics() allow me to use any Max2D functions.

This is basically my setup:
Framework BRL.GLMax2D
Import BRL.Random
SetGraphicsDriver GLMax2DDriver()
GLGraphics 800,600, 1


I guess all I really want to know is where I can find out
how to replace setblend, cls, flip, etc with their pure
OpenGL counterparts. Anyone?