Change between cameras

Blitz3D Forums/Blitz3D Programming/Change between cameras

It works with both
Using LoadAnimImage would look something like this

;...
PngImage=LoadAnimImage(PngImageStrip,W,H,0,N)
;...

while Keyhit(1)=0
    ;....
    RenderWorld
    DrawImage PngImage X,Y,CurrentFrame
   Flip
wend



Of course you would need to determine the CurrentFrame variable on every loop, and it would depend on your program


Also, you would only use LoadAnimImage if you wish the image to be animated