Player Server

Blitz3D Forums/Blitz3D Beginners Area/Player Server

Yes, the authentication server needs to be online all the time.

Sending usernames and passwords in plaintext is poor security: you would want to put them through a one-way hash first so no one could sniff them (or use a secure connection.)

MySQL is one of the better free SQL servers, and there are plenty of tutorials on how to set it up.