Change between cameras

Blitz3D Forums/Blitz3D Programming/Change between cameras

Well first of all the texture you are talking about isn't a property of the camera, but nevertheless it's possible. It will be a sprite or a quad parented to the camera, the you will have to mess up with entityorder (look in the documentation) if you want to ensure that it draws itself over everything else.

Look in the code archive for HUD or for the Pixie (pixel perfect sprites parented to camera). I am sure you can find everything you want in the code archives. Just browse...

I wouldn't create a "new" camera, I would just have a custom types list with the key values to apply to the camera (the one and only or almost...).