IDEal - new BB IDE - version 0.8.77 released

Miscellaneous Forums/Blitz Showcase/IDEal - new BB IDE - version 0.8.77 released

@Eurhythmy :

I keep getting errors when I add .bb files or remove them from the "Project Manager",
I can not say exactly >when< it happens since sometimes I get the bugs and sometimes don't ... :(

Sorry for the troubles , it's probably the same bug reported by Bankie ( see post by Bankie above ). and also by Andrei here : http://fungamesfactory.com/forum/index.php?PHPSESSID=2c067465da96757d7035395a5c09dac3&topic=10.0
Can you check your error.log file ( in the main IDEal folder ) and see if it's the same error as reported in the 3rd post in the link.
If that's it, it's already fixed for the next release.

My Project have more than 40 included .bb files, when you open your .ipf, it should NOT open ALL the included files, I think it would be better...

You're right. This was asked before and I'm working on a solution to have only some of the project files opened. In fact, probably all of them will be opened, but not all will be visible on the main TAB line, so it will look like they are not opened at all. IDEal must open and parse all the files so it can collect all the info about variables / functions in that project.

And one more thing, in the default Blitz3D IDE, when you compile a file, any other opened file is saved
before the compilation starts, this is not the case in IDEal and I think it should work as in the default IDE ...

IDEal saves all the files from the project before it is compiled. But If you think absolutely all opened files, including ones that are not part of that project, then I can add an option for that, it's easy. Please confirm...

And thanks :)