Rotating entity continuously

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How are you moving your camera? It isn't parented to the sub or anything silly is it?

Make sure your variables are global especially if you are using floating point numbers.

Use

text 0,0, entityx(conn)
text 0,20,entityy(conn)
text 0,40,entityz(conn)

after renderworld to display sub co ordinates to make sure they are changing.

IPete2.