Rotating entity continuously

Blitz3D Forums/Blitz3D Beginners Area/Rotating entity continuously

Do you mean something like this:



repeat

if keyhit(key used to turn left) then TurnLeftFlag=1-TurnLeftFlag:TurnRightFlag=0

if keyhit(key used to turn right) then TurnRightFlag=1-TurnRightFlag:TurnLeftFlag=0

if TurnLeftFlag<>0 then 
turnentity myentity,0,1,0
endif
if TurnRightFlag<>0 then 
turnentity myentity,0,-1,0
endif 

updateworld
renderworld
flip

until keydown(1)